Friday, December 18, 2009
Wednesday, December 9, 2009
Tuesday, December 1, 2009
Thursday, November 26, 2009
Thursday, November 12, 2009
Friday, November 6, 2009
Tuesday, November 3, 2009
Sunday, October 11, 2009
from Thinkgeek : "ATTN Tauntaun Fanatics! We should have the real version of these cool sleeping bags arriving in early November. Initial quantities will be limited..."
99 bucks. I feel like the internet has willed something into existence.
Thursday, October 1, 2009
A guy with soundly awesome collection of Batman Memorabilia was killed! For his awesome collection of Batman Memorabilia.
From the Miami Herald;
Much of the Batman memorabilia owned by slain Fontainebleau heir Ben Novack Jr. is missing from several warehouses in Broward County, The Miami Herald has learned. Sources close to the case said the locks on the warehouses were cut.
How bad does the economy have to get before this starts happening to Booster Gold fans?
Tuesday, September 15, 2009
Monday, September 14, 2009
Tuesday, September 8, 2009
Thursday, September 3, 2009
Monday, August 31, 2009
Start writing your Loki meets Donald Duck treatment today.
Disney to buy Marvel
Friday, August 28, 2009
Can't wait. This gets me giddy the way Avatar never has, or will.
Thursday, August 27, 2009
Wednesday, August 26, 2009
So on a beautiful Sunday afternoon, with plenty of other options for the day, Aaron and I elected to stand in a mostly empty parking lot in Hillsboro, with a bunch of other sweaty nerds, hoping to play then newest version of Halo 3.
There was a giant black truck filled with 8 Xboxs, and matching Televisions. A mobile Lan Party. The Microsoft P.R. guys were there, in their Bungie shirts. Doing trivia. Handing out "Prizes", which were these silly license plate covers that had the word "Warthog" on them. The P.R. guy also took great pride to let us know that the truck was wrapped in real Kevlar. It all seemed a little bit too Nascar for my tastes, but then again, I'm about 10 years older than their prime demographic.
The game itself was very fun. And as much as the P.R. guy was trying to convince us otherwise, the few minutes we played of the game felt a lot like Gears Of War Horde Mode. It was fun to see covenant dropships again, I feel like they haven't been used widely since Halo 1. The computer sent waves of Jackals, Drones, Grunts and Brutes. One time, it even dropped a Wraith near us, and we had to disable it by hand. I attached a clip of Firefight mode below to give you an idea of how the game looks and feels.
The biggest drawback to the event was that ODST was still in beta, and it crashed a lot. This is kind of surprising for a game that is 1 month away from being on store shelves. Aaron and I got to play for about 4 minutes before it crashed. They had promised us 10, so they let us restart the session, and it played for about 3 more minutes before it crashed again. This scenario happened to pretty much everybody who got to play, which explained the abysmally slow line progress. Given Bungie's track record, these bugs should be squashed by the time the game is released.
There was one question that Aaron had though... where's the Battle Rifle?
Friday, August 21, 2009
Here is 3ccd Mafia's entry into the the 2009 48 Film Project, Portland Oregon edition. To qualify, we had to use the following:
Character: Brian or Briana merrywether, lab tech.
Prop: A picture frame.
Line: "For crying out loud!"
Genre we drew out of a hat: Mockumentary.
Unfortunately Jonpaul was too busy stuffing his poi hole in Hawaii to be a part of this groundbreaking project.
Thursday, August 20, 2009
Second-ofly, Kotaku has a small writeup on the three new maps that will be released with Halo ODST, Heretic, Citadel, and Longshore. Heretic is a remake of Midship, which is a Halo 2 classic.
All of this, plus the new Batman Arkham Asylum game pretty much ensures I'll be indoor for most of September.
Crossing my fingers for rain.
'The technology for the battery-powered ads was manufactured by a Los Angeles-based company called Americhip, and each ad can handle about 40 minutes of video.'
40 minutes!? Holy crap! If they could push the tech a little more you could be watching one hour dramas while you wait around at the Doctor's office. Speaking of the tech, here is a little more.
'The screen, which is 2.7 millimeters thick, has a 320x240 resolution. The battery lasts for about 65 to 70 minutes, and can be recharged, believe it or not, with a mini USB cord--there's a jack on the back of it. The screen, which uses thin film transistor liquid crystal display (TFT LCD) technology, is enforced by protective polycarbonate. It's a product that has been in development at Americhip for about two years, spokesman Tim Clegg told CNET News via e-mail.'
That's effin sweet! So are they using this tech for good or evil? Well, they're advertising shows like TWO AND A HALF MEN! Does that answer your question? George Schweitzer, CBS marketing president, tries to explain himself.
"The evolution of marketing television in the fall--it used to be as simple as this," Schweitzer said, holding up a vintage copy of TV Guide. "It was axiomatic in those days. If you took an ad in TV Guide, people watched your program. Not anymore."
Yeah, because actually making the shows good so people would want to watch them would have been harder than creating groundbreaking tech.
Changing gears here, I want to address the environmental impact. These ads are really just little LCDs, right? I am pretty sure that the stuff in them isn't great for ecosystem. So what happens when we start filling magazines and newspapers with these things? Before long they're going to be on cereal boxes and beer cans too. So if this tech catches on we're talking billions of little LCD's being created for essentially one time usage. What do we do with our copies of EW when we're done with them? Can we still recycle them? Or do we have to tear the ads out first? If so, how many people do you think will do that? Then we'll have LCDs and paper being dumped into landfills.
When looking around for some info about the environmental impact of LCDs, I ran across this little article. And hey, its from cnet as well!
'A chemical used to make LCD televisions and semiconductors could cause more global warming than coal-fired power plants, a report warns.'
Well that's just great. Seems a high price to pay just let people know about a new season of How I Met Your Mother. Read both articles and then have an opinion.
Tuesday, August 18, 2009
Also, in Sony News, they've come one step closer to getting me to buy one of those damn things by Dropping the price a hundred bucks. I don't care if it's "slim" but I guess it is. I'd be a lot more impressed if they'd build in the PlayStation 2 backwards compatibility like they had in the original PS3s.
Sunday, August 16, 2009
Hey, do you like Planet of the Apes as much as I do? Then head on over to Hulu because those guys just posted the entire series of Return to the Planet of the Apes, the ill advised 70's cartoon series. Check it out!
Wednesday, August 12, 2009
I also got to meet Spider-Man again. He didn't seem to remember me, but I guess I look a lot different than I did at 7. He would not hold up a sign saying KRONSER IS A PUNK.
Monday, August 10, 2009
I've been meaning to watch this series for a couple months now. I could have gotten it from movie madness. Or put it on my netflix cue. Borrowed it from a friend. Downloaded it illegally. Look for copies on dailymotion. Purchased it. But I usually just wait for things to come to Hulu or instant Netflix instead. As you may have noticed by now. Spaced on Hulu.
Thursday, August 6, 2009
Tuesday, August 4, 2009
A chart showing every mega man release ever. Year by year.
In my humble nerd-pinion, they could have stopped at #2 and it still would have been the best series ever.
Snow > View Gallery
Friday, July 31, 2009
And he storyboards his own movies! Well!
Word on the tubes is that this will be a prequel to his original film and is intended to reboot the franchise. After all the AVP bullshit i didn't bother to see this is a surprisingly smart move from the studio. (now if they can just get his brother Tony to take an early retirement...). Naturally I am getting all my facts from Variety.
Here is an example of some his earlier commercial work. If you are old or nerdy you might recognize it.
Tuesday, July 28, 2009
Sunday, July 26, 2009
Thursday, July 23, 2009
Friday, July 17, 2009
Monday, July 13, 2009
Nerd Alert Episode 7 - "Loki is 6'4"!?"
Subscribe to the NerdAlert podcast in iTunes!
Thursday, July 9, 2009
*waaaaayback* in March of 2008, I wrote a small post about "game" that was coming to the Nintendo DS, the Korg DS-10, which replicates the Korg MS-10 analog synth. At the time it seemed like a neat idea, but I wasn't into taking a few more semesters wroth of Japanese to crack the language barrier that I would need to use it. Then they released it in the US, so I gobbled it up and made a few tracks.
I've been really happy with it, and I've thought about buying a second DS [dorky]because they can interface with each other over wi-fi and I could do separate channel outputs and do different effects on the high and low parts[/dorky]. But just recently XSEED announced the DS-10 Plus! What's so different about it? Let's ask an awkward Japanese guy!
The DS-10 Plus will be available in Japan on September 17th. It does not have a U.S. release date yet. Also, you'll need a DSi (the newer hardware) to take full advantage of the updates.
Wednesday, July 8, 2009
Thursday, July 2, 2009
Monday, June 29, 2009
Stan Fucking Lee is going to be ACTING in a movie!
Our source has exclusively told NukeTheFridge.com about the cameo that Stan Lee will be playing in the upcoming sequel, "Iron Man 2."
Iron Man creator and Marvel comics legend, Stan Lee will be playing "Larry King" in "Iron Man 2." Lee as "King" will interview Tony Stark (Robert Downey, Jr.) on "Larry King Live." Stan Lee will be questioning Stark about his new, modified "black" Iron Man suit.
Our source has also told us that Stan Lee will be a hidden character in the upcoming video game, "Marvel: Ultimate Alliance 2." Stan Lee will play a senator in that game.
From Nuke The Fridge.
Sunday, June 28, 2009
My dad recently had neck surgery, and since then he has had to wear a neck brace most of the time.
Thursday, June 25, 2009
"Transformers: Revenge of the Fallen" is a horrible experience of unbearable length, briefly punctuated by three or four amusing moments. One of these involves a dog-like robot humping the leg of the heroine. Such are the meager joys. If you want to save yourself the ticket price, go into the kitchen, cue up a male choir singing the music of hell, and get a kid to start banging pots and pans together. Then close your eyes and use your imagination.
Tuesday, June 23, 2009
First. You are Chris Redfield. They drop you off in this sea of infected African villagers, only they don't really tell you what you need to do. And some of the Africans are Asian. The objective is something like 'survive for 5 minutes' but I kept trying to kill everything on the screen, which I found out (slowly) was impossible with the weapons you are given. After an hour I go back to the title screen and lower the difficulty to "Amateur". Looking back, I can't believe this didn't help me more than it did.
Second, they give you a partner in the game, which completely removes the feeling of isolation. I guess this is good if you have a second player to play the game with. I don't so she's kinda... worthless. Her name is Sheva, no seriously. Her alternate costume is a culturally sensitive leopard loin cloth. Also, when a door is too heavy for just your main character to open, you can pres the B button, and he will stare at Sheva's chest. I don't know what this does, but after a while she helps you open the door.
Third, the game is way too long. And there's not enough ammo. Resident Evil games used to be about ammo scarcity and bad camera angles that made the controls confusing, and therefore, suspenseful. Now it plays a lot like a Gears of War game, the camera is always behind your back, and there's even stuff to duck behind and shoot from. In fact, now that I think of it, the Zombies shoot BACK at you. Since when could a Zombie hold a gun. Now wait up. What does it say about a Zombie if he still has the intelligence to hold a gun straight, fire it at you, and even reload when it runs out of ammo. Pretty soon these Zombies are going to demand the right to vote, cite the Geneva convention, and cop attitudes with pedestrians while driving a car, and drivers while a pedestrian. Where was I?
Fourth. Oh yeah, this game is too long. And there's not enough ammo. Or pockets. I've basically been using my A.I. character as storage space to Chris "Nine Pockets" Redfield. She carries all my grenades, plus a few weapons in case I run low on ammo. I gave her this stun baton back in Act 3, and she hasn't used a bit of ammo since. She gets beat up every once in a while, but I control the herbs. And why can't I pickup ammo for a gun I'm holding, why does "Nine Pockets" Redfield have to have an empty pocket to hold ammo, or combine an herb? I can do those things without pockets!
Fifth. Really game? You're going to keep on going? I fought this thing in Act 5 where I had to use a flamethrower, for about 5 minutes, just pointed at the dumb tentacle Japanese-boss thing. I thought I was doing it wrong and I was about to give up. Then the dumb tentacle thing died. And that still wasn't the final boss. At this point the only fear this game inspires is what else it will make me do to get those remaining achievement points. When is Dead Space 2 coming out?
Monday, June 22, 2009
Sunday, June 21, 2009
Friday, June 19, 2009
It features Iron Man, Silver Surfer, Hulk, Daredevil, Punisher, Spider-Man, Captain America, and the Marvel Logo. I can't believe I even considered giving this to Goodwill.
Thursday, June 18, 2009
Things are becoming too complicated. Why do I have so many "social networking" accounts. I think I have 5 myspace accounts, and 3 twitters, 2 bloggers, and a facebook. Picasa and Flickr, livejournal and typepad, and forums... oh the forums.
What happened to a simpler time.
Wednesday, June 17, 2009
Monday, June 15, 2009
Sunday, June 14, 2009
Thursday, June 11, 2009
Wednesday, June 10, 2009
The past few weeks I have been slowly cleaning out my garage. Inside there were several large boxes that I had not opened since I moved in over three years ago. Most of them I had not opened since I moved into the house where I lived before, or even at my apartment before that. I lugged these cardboard behemoths around with me all my adult life. Why? Because these boxes held my Collectibles! All the great stuff I had amassed during my Nerd heyday in the late 90's.
On Episode 6, we talk about the new Star Trek movies, and our different expectations for them. We talk about Mission Impossible 1, 2 and 3. Shakespearean Biggotry. Starcraft. Lou Diamond Phillips and Emilio Estevez. The NES Star Trek game. Ex-girlfriends are into Felicity. Star Trek. Star Wars. Galaxy Quest. More Star Trek. Heroes. Star Trek. Lost. Then more Star Trek. Jonpaul tries to get Mark to talk about other things, but it turns out, that all he wants to talk about it Star Trek, so we talk about that. There's a little echo on the last half of the podcast from Jonpaul's mic. He kindly asks you to deal with it, as this is a month overdue already.
Nerd Alert Episode 6 - Star Trek Pregame Show
Subscribe to the NerdAlert podcast in iTunes!
Visit the Nerd Alert Blog at
Tuesday, June 2, 2009
Herb Solow, executive producer on The Original Series, reviewed the new movie. It's a quick read from an interesting perspective. I kind of wish he would have gone into more detail about the new and old actors, but oh well. Check it out anyway.
And what do you guys think of the new banner?
Wednesday, May 6, 2009
Tuesday, May 5, 2009
This video sums it up nicely.
"Full of shit" indeed.
Tuesday, April 28, 2009
Monday, April 27, 2009
Monday, April 20, 2009
It says you should submit a pic with no glasses, facial hair, or open smiles. Well fuck them, even if it does look like my mouth opens at the top of my teeth.
Tuesday, April 14, 2009
Seriously, that's about two and a half hours. Four minutes longer than the last one, according to Bay. I for one do not get it. Why do these movies have to be so long? Don't get me wrong. I love long movies. Epics. Can't get enough of them. Dense stories that require the time it takes to tell them. Transformers is not one of those stories. I know a lot of people like Transformers, but lets be honest. Its about robots fighting. And then turning into cars and walkmans and then back into robots. And then fighting some more. Its not Gangs of New York or Lord of The Rings for fucks sake!
Damnit, Bay! You're great at visuals. Make a tightly paced action movie!!! They're more fun to watch and you can show more of them per day and make more money! You don't need to waste time on Anthony Anderson playing DDR and talking about donuts.
Friday, April 10, 2009
So even if the OnLive system "works", the client sends controller input to the server which in turn sends the video output back to the client, I don't think it's going to take off. The promise of never upgrading my computer's video card is not that much of an incentive, and here is why.
First, the system is subscription based, and they haven't released pricing which means I'll have to make some assumptions. These assumptions could be dead wrong but I think they're all reasonable.
Let's say the service is comparable to Xbox live for 8 bucks a month. (8 per month). I'm basing this on the reviews which mention a subscription charge, but do not mention a set price (source Shacknews)
Now you have to buy or rent a game. These aren't included in the service they cost additional monies. Again they have been nebulous about pricing, but I'll wager that it's going to be a little cheaper on their server than retail so let's say it's 30 bucks for a game that would usually cost 50.
($30 + 8 per month.)
You're also having to pay for Internet. Right now there's a huge uproar about TimeWarner's Cable Internet pricing. Hulu and other streaming services are threatening the traditional cable TV model, and the Cable companies are responding by threatening higher internet prices. Onlive doesn't really say anything about how many Kbps or Mbps their streaming service will need to function properly, but there is a relationship between how long you spend gaming OnLive and how many Gigabytes per month will be steamed. I'm going to go on the higher end of things and add a 40 GB per month data package for 54.90 per month (source : Gamers with Jobs)
($30 per game + 8 per month + 54.90 per month)
They haven't said how much the "inexpensive" microconsole will be, but I'll wager it's around 30-50 dollars, or included with the service agreement (like a cable modem). Let's just say 30 for now.
($30 per game + $30 for microconsole + $8 per month + $54.90 per month)
So already, on month one, I've spent a about $120 bucks on getting everything up and running, and I'll have an additional 63 dollars per month in connection charges. If I do happen to go over 40 GB in a month, that's an extra $2 per gig. So over the a year the price could be (63 x 12 =) $756. Granted, I'm already spending a bunch on Internet anyway, but I don't use anywhere near the amount of bandwidth that this service requires.
AND! If I ever decide to cancel the OnLive Service my console gets bricked and I probably lose access to my games. What is the microconsole worth to me if it doesn't connect to the cloud? It's like the iPhone, as long as you're paying the subscription fee it's awesome, the second you stop, it's a paperweight. And what about all the Games? Much like the iPhone, I doubt there will be any way to use these applications on anything but the OnLive service. To be fair, they haven't said anything about letting people download physical copies of the game... but again, how the heck is Joe User supposed to play Crysis on a netbook or macbook?
Compare this to the PC I bought from Dell this year. 3 Ghz DuoCore, 3 GB Ram, and a big hard drive for 300 dollars, which I upgraded with a 99 dollar GT9800 video card (400 dollars total). Every game I buy on it will run on it, even if I lose my job, or internet connection, just like my Xbox or DS or Wii.
Here's the other thing.... in 12 months, I could pay another 100 bucks to upgrade the video card on the PC and play newer games. So if the cost of this service is to avoid upgrading your PC every year, I don't think it's a valid argument at all.
5 things that they would have to explain before I jumped on board would be.
1) Do I own a license to play the game on OnLive, or a license to play it on any PC? Can I download a backup to a CD or DVD?
2) How many Kbps/Mbps will the streaming video require. How much data throughput can I expect per month, or at least per hour of play.
3) Why am I paying more per month to get less ownership of the media I purchase? What good is it to have a cheaper console if it increases my data costs?
4) How is this service, which is Broadband based, going to entice people who don't plug their consoles into the Internet, or don't have the ability to do so.
5) Wouldn't the data have to move at the speed of light, almost instantaneously for the service to behave like the Xbox? How many milliseconds of latency are in between my xbox controller and video output because the best case scenario for a ping on the internet is 30-100 ms.
There is a definite benefit to this service, and it would be very impressive to have video games behave like on demand television. However, I think at this point, the costs outweigh the benefits in a huge way. That has not stopped me from signing up for the beta, as I'm very interested in how this plays in the real world with variable connetion speeds, and not just on the GDC controlled environment.
Jonpaul is a blogger and podcaster at the media critic site NerdAlertNerdAlert.com . He still has NES Carts from the 80s that work fine without a monthly fee.
Thursday, April 9, 2009
Tuesday, April 7, 2009
Friday, April 3, 2009
GAF Recommends XNA Community Games
As you may have heard, a complete workprint of the flick leaked onto the massive series of tubes we call The Net. Plenty of unfinished effects, clipping errors, etc are present. It's been downloaded a jizillion times, mostly by JonPaul. NY Mag has posted a funny ass slide show, with pics from the workprint, pointing out why its best to see it in theater as opposed to your laptop. Check it out here!
I just listened to the Watchmen episode last night and found David Hayter's explanation of the ending pretty reasonable. He also explains why he didn't use the "hacksaw" situation from the prison breakout scene from the comic book (he said it was too reminiscent of a similar situation from The Road Warrior, which I'm not sure is a good enough reason). He didn't quite explain all the Skinemax scenes though. Anyway, it's interesting to hear writers defend their decisions, and explain the writing process.
Inter-web Links :
The Creative Screenwriting Podcast on iTunes